Lazerboi is a game made in 72 hours as part of the Ludum Dare game jam. It is a top-down cyberpunky twin
stick shooter with an overdose of polish.
I attended as a intern for the game studio "Pixel Maniacs" from Nuremberg, Germany. My role in this project
was a bit of everything, honestly.
I did much of the programming, some animations (the big spiders), some visual effects, made the first draft
of the Lazerboi logo and I drank lots of Fritz-Kola!
It was my first game jam with the Pixel Maniacs but it will certainly not be my last, because it was one of
the most productive game jams I ever attended. And I just love this team to the ground.
(We also live-streamed
that whole endeavour.)
To be fair, screenshots just won't do that game justice, so check out some of our tweets!
---Day one of #LudumDare44 is a wrap for us – not unhappy with our progress after a few hours. How are the rest of you pretty devs doing? SHOW US YOUR GIFS #gamedev pic.twitter.com/XBvLuGfhAy
— Pixel Maniacs 🔜 devcom/gamescom (@pixel_maniacs) April 27, 2019
---That's it – #LudumDare44 day two is over, and we have more booms and bangs, enemy models, and respawn logic. Next up: All the rest 💦 – See you all tomorrow! #gamedev pic.twitter.com/dLPZr3farp
— Pixel Maniacs 🔜 devcom/gamescom (@pixel_maniacs) April 28, 2019
---Lazerboi is coming!
— Pixel Maniacs 🔜 devcom/gamescom (@pixel_maniacs) April 29, 2019
Join the last hours of our live stream! https://t.co/vhtayYpuEd #LDJAM44 #LudumDare44 #gamedev pic.twitter.com/qs9oOAjg4M
We've been jamming for what feels like 10.000 hours during the past 72 hours – and we're done. Play our entry LAZERBOI now right here: https://t.co/10FWlo8Kuz
— Pixel Maniacs 🔜 devcom/gamescom (@pixel_maniacs) April 30, 2019
Thanks to everyone who watched and supported the development!
We're going to bed now.
Stay lazer. #gamedev #LudumDare44 pic.twitter.com/FyaCVnGjBO
Find out everthing about Lazerboi on our Ludum Dare page!