Lazerboi is a game made in 72 hours as part of the Ludum Dare game jam. It is a top-down cyberpunky twin stick shooter with an overdose of polish.

I attended as a intern for the game studio "Pixel Maniacs" from Nuremberg, Germany. My role in this project was a bit of everything, honestly.
I did much of the programming, some animations (the big spiders), some visual effects, made the first draft of the Lazerboi logo and I drank lots of Fritz-Kola!
It was my first game jam with the Pixel Maniacs but it will certainly not be my last, because it was one of the most productive game jams I ever attended. And I just love this team to the ground.

(We also live-streamed that whole endeavour.)

Done GAME JAM Unity 3D Programming Game Design Technical Art


To be fair, screenshots just won't do that game justice, so check out some of our tweets!

Day one of #LudumDare44 is a wrap for us – not unhappy with our progress after a few hours. How are the rest of you pretty devs doing? SHOW US YOUR GIFS #gamedev

— Pixel Maniacs 🔜 devcom/gamescom (@pixel_maniacs) April 27, 2019

That's it – #LudumDare44 day two is over, and we have more booms and bangs, enemy models, and respawn logic. Next up: All the rest 💦 – See you all tomorrow! #gamedev

— Pixel Maniacs 🔜 devcom/gamescom (@pixel_maniacs) April 28, 2019

Lazerboi is coming!
Join the last hours of our live stream! #LDJAM44 #LudumDare44 #gamedev

— Pixel Maniacs 🔜 devcom/gamescom (@pixel_maniacs) April 29, 2019

We've been jamming for what feels like 10.000 hours during the past 72 hours – and we're done. Play our entry LAZERBOI now right here:

Thanks to everyone who watched and supported the development!
We're going to bed now.

Stay lazer. #gamedev #LudumDare44

— Pixel Maniacs 🔜 devcom/gamescom (@pixel_maniacs) April 30, 2019


Find out everthing about Lazerboi on our Ludum Dare page!

Go back to my other projects